$500 Fantasy Football League---3 Spots Left

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Sharpshooter
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Looking for 3 owners to fill a 14 team Fantasy Football League. Had 3 guys bail in the last week, this league is in its 2nd year. Draft will be online, via CBS and on Tuesday September 8th at 7pm cst.

Here are the league details, if interested please send me a PM and we can discuss further. Payment for league is due upon acceptance to avoid any issues down the road. $500 league fee, $13 CBS Site fee--$513 total
No transaction fees--_FAAB Budget for Free Agent pickups, NO Trades, 2 matchups per week!

MONEY BALL 2015

FEES:
$500.00, due at time of draft or paid to Commissioner directly.
Website fees will be paid by each team owner ---($13.00)

DRAFT:
The draft will be held ONLINE on Tuesday September 8th at 700pm cst
Draft order is generated randomly through the CBS website.
The draft order will be reversed every even numbered
round.
Any player may be picked while the owner is on the clock. Once the pick is made that pick is final. Only current NFL players may be
drafted. College players are not eligible for the draft. The draft will consist of 20 rounds.
Draft order may NOT be altered due to trades. (see TRADES)

KEEPERS:
No keepers will be held in this league

LINEUP:
Each owner’s lineup must be submitted, via the league’s website or CBS app. Teams
have until 5 minutes before game time to select their lineup. All lineups will be locked after 11:55am on Sunday.

A starting lineup must consist of the following:
1 Quarterback
2 Running Backs
3 Wide Receivers
1 Tight End
1 Flex (Rb/Wr/Te)
1 Kicker
1 Lineman
1 Linebacker
1 Defensive back
If a team submits an illegal lineup, the previous weeks lineup will be used. NO
EXCEPTIONS.
Players’ positions will be predetermined at the draft by CBS Sportsline, and may not
change over the course of the season.


SCORING:
2 Matchups per week

**SEE BELOW FOR SCORING SYSTEM**


FREE AGENT ACQUISITIONS:
A free agent is any player not currently on a
roster. No free agent requests may be made until after the draft at which time all players will remain on waivers.
All free agent pickups must be accompanied by the release of a player
currently on the roster. Rosters may not exceed 20 players at
any point during the season. Free agents will be acquired using the FAAB system. Each team will be given a budget of $1000 in FAAB money. FAAB is a Free Agent Auction Bidding System. You will bid on the players that you want to pick up with the minimum bid starting at $1. The team that bids the highest for the free agent will be awarded that player when the FAAB cycles. The FAAB bidding will cycle on Tuesday Night, Friday Night and Saturday Night. The site usually processes these requests at 1am cst.
All FAAB requests must be made through the website’s “add-drop” page.

WAIVERS:
All free agent players will be placed on waivers at the deadline for each weeks lineups (Sunday at 11:55am cst) The waiver wire will process on Wednesday morning at approximately 1am cst. We will be using a rotating waiver wire, once you pick up a player on waiver you go to the bottom of the list, and so on. After the waiver wire has processed, each free agent will then be available on a first come first serve basis, using the website’s Add/Drop feature.

TRADES:
Trades are PROHIBITED in this league

I.R. MOVES: None.

PLAYOFFS:
Following a 13-week regular season of head to head competition, 8
teams will emerge as playoff teams. The playoffs will begin week 14. The Money Ball
Bowl will be week 16. Playoff teams will be determined by record and tiebreakers. (see
TIEBREAKERS) The playoff teams will then be seeded by CBS based on record
regular season. We will not re-seed after week 14. The loser of the week 15 matchups will play for the 3rd place prize in week 16.
All league fees must be PAID IN FULL by Thursday of Week 14 to be eligible for the playoffs!! Any teams failing to take care of their FEES will be moved to the bottom of the standings and teams 9th-12th will move up ONE spot and we will re-seed.

TIEBREAKERS:
Ties in the standings are resolved in this order:
Winning Percentage, Head to Head Record, Total Points.

PLAYOFF TIEBREAKER:
In the event of a tie in a playoff matchup, the tiebreaker will be the highest player score in the starting lineup. If both teams top scorer is the same, we will then go to the 2nd highest player scorer in the starting lineup and so on.

WINNINGS:
High Weekly Score: $100 per week

Best Overall Record after 13 weeks: $700
2nd Best record after 13 weeks:$300
3rd Best record after 13 weeks $100

Top Points Scored after 13 weeks: $700
2nd most points scored after 13 weeks: $300
3rd Most Points scored after 13 weeks: $100

Money Ball Bowl Winner: $2000
Runner Up: $1000
3rd place: $500


Scoring System



OffensiveNameSettings
FGField Goals3 points
Plus 2 points for a FG of 40 to 49 Yds
Plus 4 points for a FG of 50 to 59 Yds
Plus 6 points for a FG of 60+ Yds
FLFumble Lost, Including ST plays-2 points
IFRTDIndividual Fumble Recovery TD10 points
IKRTDIndividual Kick Return TD10 points
IPRTDIndividual Punt Return TD10 points
MFGMissed Field GoalPlus -2 points for a MFG of 1 to 39 Yds
Plus -1 point for a MFG of 40 to 49 Yds
MXPMissed Extra Point-1 point
Pa2PPassing Two-point Conversion2 points
PaIntPassing Interception-2 points
PaTDPassing TD6 points
Plus 2 points for a PaTD of 40+ Yds
PaYdPassing Yards0+ PaYds = .04 points for every 1 PaYd
Plus a 3 point bonus @ 250+ PaYd
Plus a 3 point bonus @ 400+ PaYd
Re2PReceiving Two-point Conversion2 points
ReTDReceiving TD7 points
Plus 2 points for a ReTD of 40+ Yds
ReYdReceiving Yards0+ ReYds = .1 points for every 1 ReYd
Plus a 3 point bonus @ 100+ ReYd
Plus a 3 point bonus @ 200+ ReYd
Plus a 3 point bonus @ 300+ ReYd
RecptReception1 point
Ru2PRushing Two-point Conversion2 points
RuTDRushing TD8 points
Plus 2 points for a RuTD of 40+ Yds
RuYdRushing Yards0+ RuYds = .1 points for every 1 RuYd
Plus a 3 point bonus @ 100+ RuYd
Plus a 3 point bonus @ 200+ RuYd
Plus a 3 point bonus @ 300+ RuYd
XPExtra Points1 point
DefensiveNameSettings
ATKAssisted Tackles (ID only).5 points
BFTDBlocked Field Goal Touchdown (ID/ST/DST)10 points
BPTDBlocked Punt Touchdown (ID/ST/DST)10 points
DFRDefensive/ST Fumble Recovered (ID/DT/DST)2 points
DFRTDDefensive Fumble Recovery TD (ID/DT/DST)10 points
IntInterceptions5 points
IntTDInterception TD10 points
KRTDKick Return TD (ID/ST/DST)10 points
PRTDPunt Return TD (ID/ST/DST)10 points
SACKSack4 points
STYSafety2 points
TKTackle (ID/DT/DST)1 point

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