It is estimated that an excess of a trillion dollars is wagered annually worldwide on the various forms of gambling. Gambling industry analyst Terri Walker estimates that online gambling turnover was $11.5 billion in 2000, with the volume increasing to $21.5 billion in 2002, with revenue equaling about $1.3 billion.
The Casino and Gaming Market Research handbook further anticipates online wagering of over $30 billion by 2005. This report also notes that Datamonitor estimates the worldwide number of wireless gamblers will reach 500 million by 2006, generating $17.5 billion in revenue.
Business Week estimates that online consumers gambled more than $11.4 billion this in 2002 alone. The publications also adds that all over Europe, Internet surfers are visiting gambling and gaming sites in record numbers, helping online betting become one of the fastest-growing businesses on the Internet.
Computer Almanac Industry peg revenues of $6 billion for the online gaming and gambling marketplace for 2002, with projections for 2004 expected to exceed $10 billion.
A Bear Stearns report for the industry pegs annual revenue at $4.2 billion for 2003, while Christiansen Capital Advisors predicts a slightly rosier picture pointing to an estimated $4.5 billion in revenue for calendar year 2002, saying 2005 revenue could exceed $10 billion. InformaMedia Group, which tracks electronic gambling predicts that online gaming revenue will even reach $14.5 billion by 2006.@@
The Casino and Gaming Market Research handbook further anticipates online wagering of over $30 billion by 2005. This report also notes that Datamonitor estimates the worldwide number of wireless gamblers will reach 500 million by 2006, generating $17.5 billion in revenue.
Business Week estimates that online consumers gambled more than $11.4 billion this in 2002 alone. The publications also adds that all over Europe, Internet surfers are visiting gambling and gaming sites in record numbers, helping online betting become one of the fastest-growing businesses on the Internet.
Computer Almanac Industry peg revenues of $6 billion for the online gaming and gambling marketplace for 2002, with projections for 2004 expected to exceed $10 billion.
A Bear Stearns report for the industry pegs annual revenue at $4.2 billion for 2003, while Christiansen Capital Advisors predicts a slightly rosier picture pointing to an estimated $4.5 billion in revenue for calendar year 2002, saying 2005 revenue could exceed $10 billion. InformaMedia Group, which tracks electronic gambling predicts that online gaming revenue will even reach $14.5 billion by 2006.@@